-
3ds Max Rendering Introducing the ART renderer
There’s a setting which allows us to increase the size of a point light, and that will produce softer shadows.…
بیشتر بخوانید » -
Maya Rendering Introducing the ART renderer
I would also like to point out that if we wished, we could limit the number of iterations, or we…
بیشتر بخوانید » -
Sketchup Rendering Introducing the ART renderer
That is not possible with ART, and in fact, you have no control over things like the density of…
بیشتر بخوانید » -
3ds Max Materials and Mapping Shading with the Physical Material
Okay, well for this one, of course, we do want a metalness of one. And if we want it to…
بیشتر بخوانید » -
Maya Materials and Mapping Shading with the Physical Material
And once again, select the node in the material editor and click assign material. We’re ready to do another test…
بیشتر بخوانید »