3ds Max Modeling Creating compound objects with new Booleans

Once I’ve done that then all of these inside the sub-Boolean I can set to a union, and then the sub-Boolean itself I can set to intersect, and now I’ve got what I’ve wanted. Alright, I don’t need to see the selected operands anymore, so I can turn that off. Cool, so that’s how we can change the order of operations. We can say we want all of these cutter cylinders to be union together, or

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