Revit 3d Modeling Creating type with TextPlus

Click Open Large Text Window and we get the enter text dialog in which we can actually cut and paste or directly enter any type that we want and style it on a per character basis. We got a little mini type setting engine directly within 3ds Max. Additionally, we can adjust parameters of the type, such as the kerning and the size interactively in the viewport. Let’s go to the perspective view here. I’ll maximize that with Alt + W. Back out a little bit, and in the parameters click Manipulate Text, and we’re dropped into a mode sort of like a subobject mode in which we can select one or more characters and manipulate them. Right now they’re all selected.  :

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